The Division Is Coming to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration was established to create a tabletop RPG set within the franchise’s apocalyptic setting. This initiative has been announced, with a crowdfunding campaign scheduled to launch in April of 2026.
"This project will bring the series' unique suspense, tactical intensity, and memorable setting to the tabletop, providing fans a fresh avenue to engage with The Division through deep narrative and mission-based gameplay," reads an official release.
Launch products are set to feature a beginner's box, essential manuals, a Game Master screen, miniatures, and several premium versions.
Exploring The Division's Apocalyptic World
In this setting, a lethal pathogen known as Green Poison was released in NYC, sending the United States into chaos. As the crisis escalates, civil order breaks down and hostile groups emerge, transforming the city into a battlefield. To restore law and order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the players enter the story.
Development on the RPG has been in progress for approximately several years, and it is confirmed to be complete. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a wider audience, specifically in North America. Manufacturing will start immediately following the campaign, with deliveries projected for later in 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system reveals it employs d10s predominantly through its new GRIS system, promoting a fast-paced and tactical style. Players use skills or traits to roll small dice pools, usually between one and five d10s.
- Instead of summing the total, participants select a single “result die” from the group.
- This die is then measured against a target difficulty.
- Rolling a natural 10 grants special effects, such as increased harm or enhanced aid.
Engagements Emphasize Positioning and Situational Insight
Fights prioritize positioning and environmental awareness, mirroring the video games. Factors like cover, elevation, or visibility directly influence success chances. This mechanic is designed to favor teamwork and smart positioning instead of raw numbers.
A Thematic Wound Mechanic
The way injuries is managed adds a compelling narrative layer. Agents have a injury limit; sustaining too much damage reduces their capabilities by decreasing the number of d10s.
- At zero health, an agent collapses, but they’re not unconscious.
- They may still crawl and take limited actions, emulating the last stand common to many shooter games.
- Any player in this state must consult a injury chart, risking persistent effects like shock or crippling injuries.
An Introductory Scenario
A publicly available introductory rulebook will be released in the near future. It includes a pre-made starting adventure called Ashes of Murray Hill. In this mission, the group lead the search for a lost doctor squad and work to stop an attack by the violent Rikers gang, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.